About

I am a game designer with 12 years of professional experiences. I began my career creating social games for the dating website Match.com before transitioning to the mobile market. Working on games like Spider-Man: Unlimited, Game of War, and Mobile Strike taught me about economy and power balancing, rapid iteration, and working with tight deadlines.

In 2017, I shifted from mobile to PC and Console development as a Combat Designer on Elder Scrolls Online, an MMORPG with over 10 million active users. Here, I learned about collaborating with interdisciplinary teams, educating new employees, and owning his own projects.

More personally, I collects comics and movies. I love playing board games, tabletop games, and trading card games. And most recently, I’ve grown a love for cooking.